Game thinking from Adam Clare

Category: BusinessPage 40 of 44

ESA Essential Facts 2011

The Entertainment Software Association (ESA) of Canada has released their Essential Facts booklet for 2011 and in it are some gems on the Canadian gaming industry.

From ESA Essential Facts 2011

Did you know that there are about 16,000 Canadians directly employed by video game companies in Canada?

In Ontario alone the industry spent $238 million and the ESA is expecting a 21% growth of the industry!

Ontario has more companies than Quebec and is seeing more rapid growth rates. This is likely a function of the smaller average size of Ontario video game companies, as entrepreneurial companies tend to exhibit faster growth than more established companies
» Ontario’s industry is less centred on traditional console games, though they still command a slight majority share of the resources

Essential Facts 2011 PDF link

Canada’s Rise to Gaming Powerhouse

It’s funny that shortly after writing about Jesse Brown’s outrage at tax credits that helps the Canadian video game industry I chance across this article about the success of the industry in Canada.

The MaRS blog has a brief rundown on the rise of the game industry in Canada and why it has been successful:

Today, the Canadian video industry generates an estimated $1.7 billion in revenue, with 400 companies employing 16,000 people.

Canadian-made games, such as Assassin’s Creed, Mass Effect, Splinter Cell and Prince of Persia have smashed, blasted and shot their way to becoming some of the top selling games in North America.

Read the full post at MaRS.

Page 40 of 44

Powered by WordPress & Theme by Anders Norén