Game thinking from Adam Clare

Tag: presentation

Introduction to Games for Educators

Yesterday I gave this presentation to the participants of Web.Alive Genesis and people were asking where they could access the slides I made, here they are!

The presentation is an overview of what sorts of games are being played and the variety of styles of games on the market. With that in mind, the next part is looking at how and why games are educational

I tend to keep my slides sparse so people pay attention to what I’m saying rather than reading the screen; my apologies if some points in the presentation aren’t clear as a result.

Pitch Deck for Indie Game Developers

One issue that a lot of aspiring game developers run into is how to talk about their “super-awesome-game-changing-paradigm-shifting-genre-smashing” game to other people. It can be quite a challenge to pick which parts of the game are relevant and what the audience will know and what is unfamiliar to them.

Essentially talking about your game is hard.

Lucky for all you aspiring indie developers Bubble Gum Interactive has put together a good pitch deck template for you to use!

We’ve put together a presentation template that provides a good structure for any games business seeking funding. We’re putting this out into the public domain and welcome you to use it! Of course you’ll need to do a fair bit of work to pull together the content and plan your messaging. You may also want to spice it up with some great artwork – something that shouldn’t be too hard for creative games developers.

The presentation deck is ten slides. This is intentional. Investors don’t want to sit through long-winded overly detailed presentations. Another rule for you – keep each slide to a maximum of a few points and make sure you use a reasonable sized font. You can insert tables and charts to show information. Remember, when presenting, your slide deck should be a concise summary of information, not a huge document full of text. You do the talking – the slide emphasizes the key points and is really something to “talk to.”

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